Lightmanager.init
Lightmanager.skycolor 0.47451/0.603922/0.776471
Lightmanager.ambientcolor 0.415686/0.556863/0.752941
Lightmanager.sunColor 0.533333/0.647059/0.8
Lightmanager.sunSpecColor 0.768628/0.823529/0.901961
if v_arg1 == BF2Editor
LightSettings.TerrainSunColor 0.53/0.65/0.80
LightSettings.TerrainSkyColor 0.47/0.60/0.78
LightmapSettings.waterSunIntensity 0.8
else
terrain.sunColor 0.53/0.65/0.80
terrain.GIColor 0.47/0.60/0.78
terrain.waterSunIntensity 0.8
endIf
Lightmanager.staticSunColor 0.53/0.65/0.80
Lightmanager.staticSpecularColor 0.77/0.82/0.90
Lightmanager.staticSkyColor 0.47/0.60/0.78
Lightmanager.singlePointColor 0.77/0.82/0.90
Lightmanager.sunDirection -0.905888/-0.209051/0.368328
Lightmanager.enableSun 1
Lightmanager.effectSunColor 1.00/1.00/1.00
Lightmanager.effectShadowColor 1.00/1.00/1.00
Lightmanager.defaultEffectLightAffectionFactor 1
Lightmanager.hemilerpbias 1
hemiMapManager.setBaseHemiMap Levels/tali/groundhemi_night 0.000000/0.000000/0.000000 2048.000000 500.000000
Lightmanager.treeAmbientColor 0.42/0.56/0.75
Lightmanager.treeSunColor 0.53/0.65/0.80
Lightmanager.treeSkyColor 0.47/0.60/0.78

if v_arg1 == BF2Editor
else
run /Common/Sky/SkyDome/skydome.con
run /Common/Sky/Flare/flaresprite.con
endIf

Skydome.skyTemplate skydome
Skydome.cloudTemplate cloudlayer
Skydome.hasCloudLayer 1
Skydome.hasCloudLayer2 0
Skydome.scrolldirection 0.01/0
Skydome.scrolldirection2 0/0
Skydome.cloudTexture common\textures\cloud\Cloud09
Skydome.cloudTexture2 
Skydome.skyTexture common\textures\sky\Tali_Sky_Night_106_142_192
Skydome.domeRotation 120
Skydome.fadeCloudsDistances 1000/1100
Skydome.cloudLerpFactors 0.5/0.5
Skydome.flareTexture common\textures\sunflare\Null
Skydome.flareDirection -0.91/-0.21/0.37

Renderer.fogColor 106.00/142.00/192.00
Renderer.fogStartEndAndBase 10.00/400.00/5.00/0.30

