Lightmanager.init
Lightmanager.skycolor 0.4/0.55/0.7
Lightmanager.ambientcolor 0.8/0.95/0.95
Lightmanager.sunColor 1.25/1.15/0.85
Lightmanager.sunSpecColor 0.67451/0.67451/0.615686
if v_arg1 == BF2Editor
LightSettings.TerrainSunColor 1.46/1.35/1.12
LightSettings.TerrainSkyColor 0.67/0.74/0.79
else
terrain.sunColor 1.46/1.35/1.12
terrain.GIColor 0.67/0.74/0.79
endIf
Lightmanager.staticSunColor 0.93/0.86/0.61
Lightmanager.staticSpecularColor 0.91/0.89/0.85
Lightmanager.staticSkyColor 0.27/0.36/0.39
Lightmanager.singlePointColor 0.30/0.30/0.30
Lightmanager.sunDirection -0.422614/-0.78962/-0.444857
Lightmanager.enableSun 1
Lightmanager.effectSunColor 0.92/0.91/0.84
Lightmanager.effectShadowColor 0.20/0.26/0.31
Lightmanager.defaultEffectLightAffectionFactor 1
Lightmanager.hemilerpbias 0.25
hemiMapManager.setBaseHemiMap Levels/Gulf_Of_Oman/groundhemi 0.000000/0.000000/0.000000 2048.000000 500.000000
Lightmanager.treeAmbientColor 0.46/0.51/0.30
Lightmanager.treeSunColor 0.89/0.87/0.65
Lightmanager.treeSkyColor 0.58/0.64/0.77

if v_arg1 == BF2Editor
else
run /Common/Sky/SkyDome/skydome.con
run /Common/Sky/Flare/flaresprite.con
endIf

Skydome.skyTemplate skydome
Skydome.cloudTemplate cloudlayer
Skydome.hasCloudLayer 0
Skydome.hasCloudLayer2 0
Skydome.scrolldirection 0.003/0.003
Skydome.scrolldirection2 -1/-1
Skydome.cloudTexture common\textures\cloud\Cloud02
Skydome.cloudTexture2 
Skydome.skyTexture common\textures\sky\SkyClear02
Skydome.domeRotation 180
Skydome.fadeCloudsDistances 1000/1100
Skydome.cloudLerpFactors 0.1/0.5
Skydome.flareTexture common\textures\sunflare\Sunglow_32bit_Star
Skydome.flareDirection 0.53/0.70/0.49

Renderer.fogColor 166.00/189.00/208.00
Renderer.fogStartEndAndBase 0.00/450.00/0.25/0.50

