if v_arg1 == BF2Editor
terrain.create TerrainEditable
terrain.patchSize 128
terrain.subdividePatches 1
terrain.primaryWorldScale 2/0.0014/2
terrain.secondaryWorldScale 8/0.3584/8
terrain.patchColormapSize 512
terrain.lowDetailmapSize 512
terrain.detailmapBaseName "Levels/Gulf_of_Oman/Detailmaps/tx"
terrain.lowDetailmapBaseName "Levels/Gulf_of_Oman/LowDetailmaps/tx"
terrain.colormapBaseName "Levels/Gulf_of_Oman/Colormaps/tx"
terrain.lightmapBaseName "Levels/Gulf_of_Oman/Lightmaps/tx"
terrain.farSideTiling 8/6
terrain.farTopTilingHi 6
terrain.farTopTilingLow 6
terrain.farYOffset 0
terrain.terrainWaterColor 0.109804/0.109804/0.137255
terrain.init

else
terrain.create Terrain
terrain.load Levels/Gulf_Of_Oman/terraindata.raw
endIf

